SimCity Game’s Anti-Piracy Measures Cause Upset Forcing Amazon to Take Action.


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The highly anticipated release of PC game SimCity has been met with unanimous condemnation over its anti-piracy measures. The game requires players to be connected to the internet to play the game and if that’s not enough of a deterrent, if the servers are full or undergoing maintenance then you’re shit out of luck.

SimCity, the first release of the archetypal city-building simulator in 10 years, has now been made ‘unavailable’ through online retailing giant


Players are finding that the servers are being overloaded and therefore aren’t saving their game progress. Anyone who genuinely purchased the game is confronted with the irritation that the town they have spent hours on building will have to be reverted to their last save (whenever they saved when the server worked) or they’ll have to trash the whole thing. Bad experiences like that usually put people off using the product at all.

Treat your patrons like patrons, not crooks.

About Author



As founder and editor-in-chief, Cask J. Thomson has exhausted his life as a graphics designer, political activist, freedom of speech advocate, anti-censorship promoter and a published author of several computer science books and a graphic novel. As well as running the publishing company linked to WordMean, Cask has several aspirations as a musician, producer and journalist. Thomson was born in the United Kingdom and currently resides between Sydney, Australia and Alicante, Spain.